A behavior learned from certain species of coeurl, the caster rises to the challenge of losing comrades by tapping into a feral survival instinct. When all seems lost, or when simply treading where a lone mage was not meant to tread, unrestrained ferocity is sometimes the only way to win through.
Increases movement speed by 30%, and healing magic potency and damage dealt by 100%. Also ignores the damage penalty inflicted by Mighty Guard. Can only be used in duties intended for two or more players while playing alone, while no other party members are in the instance, or when all party members are incapacitated. Effect ends when joined by one or more party members.